![]() It doesn't differentiate based on which side of the control panel was activated. Essentially, whomever selects the style of the match to be played will always default to being the character selected on the left side of the character select (and eventually the arena). This is probably just a game issue, but one thing I've noticed that's a little annoying at the player select screen is that if Player1 is on the left side of the cabinet and Player2 on the right, but Player2 picks a "Player vs Player" battle, his/her character will be on the left side and not the right. When VJoy re-opened, I had to reopen my MK.INI and then click on the "Enabled" radio box. I killed the process and then clicked on the VJoy shortcut to restart. ![]() Today, while messing around, I noticed VJoy was an "active" process in the Task Manager.but it wasn't actually running in the background. ![]() If you want to flip stance, it's the same as an Xray which is 2+8+3 together. If you want to interact, you can just press 1+4 together. If you want to throw, you can just press 1+2 together. Of course, you have to map the directionals and the start button (options), but you only need to map Buttons 1, 2, 3, 4, and Button 8 & 10.ĮDIT: I just discovered that if you don't map RB and LB in VJoy, you can't rotate left/right in 90 degree increments when walking thru the Krypt. ![]() I was expecting all sorts of headaches, but the only thing that took time was sorting out what buttons do what.įor those unfamiliar with MKX, you can get away with mapping just 5 buttons in VJoy for MKX. I was surprised that it worked because of how others were reporting that VJoy was not performing to expectations. I'm running it exactly how I outlined in that post from yesterday. ![]()
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